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Old Feb 21, 2006, 06:12 AM // 06:12   #1
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Guardians of the Lost Order
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Angry Monk Abuse

ok, heres the quick summation: B/P tombs run with 2 monks from the same guild, along with their MM guilide. 2 monks is suspicious to begin with; I was only there cuz my guildie was there. The guild was in ventrillo together during the run, which they told us near the beginning. We get to the Darknesses, first one drops Victos Bulwark. The monks let everyone else die except for their own guild members, wait long enough, and then pick up the bulwark when it became available.

I e-mailed GW support with screen shots showing who the items dropped for, and who picked them all up (one of their members picked up everything at once) and got this as an answer:

Response (GM Mollusk) 02/20/2006 01:50 PM
Hello,
Thanks for contacting Guild Wars Support. As items are not necessarily owned by anyone until they are looted, players that do not or are unable to pick up certain loot may find that other players will pick it up. Also when grouping with other players, please keep in mind that they are not required to use certain skills (i.e. resurrection, etc). However we will look into this incident for any possible rule violations. If we do find a violation has taken place we will take appropriate action if it is necessary. Due to our Privacy Policy (http://www.guildwars.com/legal/privacy-policy.php), we will not be able to provide any additional information regarding this report. That is to say, we cannot reveal what action, if any, was taken, nor if the actual violation was confirmed. However, please be assured that the Guild Wars team takes User Agreement and Rules of Conduct violations very seriously. We are dedicated to maintaining an enjoyable playing environment. Because the incident that you report has been handled by the Guild Wars team, we are now setting this incident to a "Closed" status.
Thanks again for submitting your report.


Im mad about the bulwark sure, but im more worried about the increasing amount of monk extortion in this game. Monks taking gold for their services is just an example. Have u ever been in a run where u died and the first person to offer u a CC at 1 plat is the monk? I'm afraid i dont see it as a coincidence anymore. The worst part is, this is all legal to do, no matter how dirty of a tactic it is.
So, anyone else have horror stories like this? I've played this game since the first day and have never seen something so disgusting happen in game, it was a very sad thing to watch.
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Old Feb 21, 2006, 06:13 AM // 06:13   #2
Ascalonian Squire
 
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sry about my other post, i didnt realize i still had names in there...so here is the flame free version..goin to close the other one now
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Old Feb 21, 2006, 07:28 AM // 07:28   #3
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8 Posts, 3 of which belong to this issue, I see your a professional Warrior Monk... and my care has ultimately demished to nil, yes it sucks. Find some friends instead...
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Old Feb 21, 2006, 07:36 AM // 07:36   #4
Ascalonian Squire
 
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dude, because of lamers such as these, i dont even waste my time with mixed groups of players anymore and just go with guildies do to asshats like the one's u mentioned. and it's true the greed is almost shamefull.
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Old Feb 21, 2006, 07:50 AM // 07:50   #5
Wilds Pathfinder
 
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Default Monk's are not ment to be scammers ^^

I never seen this before.
Dirty tactics, no teamplay just own adventage.

Example
We did a mission, The Dragon's Lair, searching for Monks as always..
I was W/Mo and already found some players to join.
2 Monks wanted to join, so we did the mission.
Just after the first boss ( a Monk boss, yes ) they captured the elite and just left. SO we canceled the mission and got back.
It's just there is no morale ingame.

Did the mission 5 times, each time we got that far.. till the last boss ( a Warrior boss ) ppl went trought the portal and I got to start over again.

Few days ago, guess what.. I made a Monk.
I like to help ppl and this is the perfect way to do that.
Monk's have a good reputation ingame, but if this goes on.. It will be gone.

IGN : Holy Marquessa

Contact me ingame, and I'm glad to help you !!

BTW, there are lot's of scammers ingame.
Nothing new.
A while ago I was in ToA, someone wanted to buy Ectoplasma.
Lot's of ppl wanted to sell, cause he wanted to give 8k for it.
I had some, traded with him. He offered 8g..
Happy to see it in time, almost clicked Accept.

Well, that's it.. going to work again ><

Cya !!

" If you're a good Monk, it doesn't matter you joined a noob team "
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Old Feb 21, 2006, 08:08 AM // 08:08   #6
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I hate to break it to you, but it isn't just a monk problem. Characters of all classes are perfectly capable of playing against the spirit of the game. In the case of picking up your drops, that really does suck. In the case of monks abusing the system: 1) at no time do you ever need to pay for a monk, there are almost always henchies and they are free, 2) you don't need cc, we got along just find without them before Wintersday, we'll get along fine without them now, 3) it is a TEAM game, warriors and other players have to know how and when to draw aggro, and not just expect monks will be a 24-7 heal machine.
I have more horror stories about being flamed by warriors than you can possibly imagine, it is part of the reason that as a monk I almost refuse to participate in PUGs.

Quote:
If you're a good Monk, it doesn't matter you joined a noob team
True but only to a point. There is a huge difference between a noob team and a completely suicidal one.

Players of ALL classes scam the system. It most certainly ISN'T restricted to monks.
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Old Feb 21, 2006, 08:37 AM // 08:37   #7
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Monk has got to be the most abusable class in the game... why? Because without monk, a party can not function very well at all (except some gimmick builds).

Personaly, I blame all these problems to Anet, as they made this game overwhelmingly reliant on monks. Hopfully ritualist change this fact without things like "OMFG, J00 R NO HEALING RIT!!?? GO ROT IN HELL!!!!11".

If warrior/ranger/elementalist/mesemer/necromancer decided to be the ass and leave the game, no matter... monsters just take a little longer to kill. But if monk were the jerks, the whole party sink.

Although you can really say that it is players' fault, but a good system should not be an abusable system. Government are there to govern people who can not govern themselves.

Last edited by Vermilion Okeanos; Feb 21, 2006 at 08:40 AM // 08:40..
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Old Feb 21, 2006, 08:47 AM // 08:47   #8
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There is an easy solution to this problem in UW: Kill ALL the other groups before you go after the three Darkness bosses. Then when you kill the bosses, the countdown timer starts, and then there is no way for your green drops to become un-reserved in this short amount of time. If the monks let you stay dead, well, at least they couldn't get your greens.

There is no real reason to leave one of the wandering groups alive. There is plenty of time after killing the last boss (30 seconds) for you to res or get ressed if needed, and to find any greens with your name on it.
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Old Feb 21, 2006, 08:54 AM // 08:54   #9
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Got some points, true.

Didn't want to say Monk's scam only.. everyone knows that's false.
All classes scam, of course.
Only mentioned the Monk scammers..

What are PUGs?
And most of the time a noob team.. is most suicidal ^^

LVL 10 Mo/Me now, playing with a Newbie.. I like him, learn him most of the things ingame and buy him good Weapons and Shields.

I play this game now for.. 2 months?
Maybe, max.
Had a LVL 20 W/MO.
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Old Feb 21, 2006, 08:56 AM // 08:56   #10
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Vermilion that is not entirely true. There are certain areas where a certain profession is needed. It is difficult for any other prof but warrior to tank (barring invinci builds). Secondly it is possible to use E/Mo to do all the monking, even N/Mo. Monks are simply better at it.
GW is suppose to be a team game, and the developers have obviously tried to encourage diversity in game play. There are plenty of rpgs around where you can just grab a team of damage doers and go at it, without need a healer despite the fact that many games provide such a profession.
Of course when it fails and you die it HAS to be the monks' fault.
You don't need to hire monks to play. You don't need cc. But act like a jerk to a monk and I garantee you they will quit, no one wants to, nor has to, put up the type of stuff that I've had to put up with while monking. If you don't want your monks to quit, be nice to them, it really isn't that hard. If they quit for no reason (assuming it isn't just DC) then the players are jerks, and unfortunately there is not rule against that. However the ranks of jerks are certainly not limited to those who play monks.
Loot stealing sucks. Always will. However it happens to players of all professions and is performed by players of all professions.

Murk a suicidal team is everyone thinking they know best how to play the map, and doing their own thing. A noob team by definition doesn't even know the map - and I can forgive that.

Last edited by Lady Lozza; Feb 21, 2006 at 08:58 AM // 08:58..
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Old Feb 21, 2006, 09:10 AM // 09:10   #11
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Maybe it would help if each dropped item's timer that determines when it becomes up for grabs only runs down when the player for whom it was dropped is alive.
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Old Feb 21, 2006, 09:53 AM // 09:53   #12
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B U M P !!

Edit

LOL NVM ^^

Last edited by Murk; Feb 23, 2006 at 07:29 AM // 07:29..
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Old Feb 21, 2006, 10:19 AM // 10:19   #13
Ascalonian Squire
 
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Yeah, that sucks, but it's not really against the rules. Sometimes, you play with bad players.

BTW, I'm a pretty good monk at Ring of Fire at the moment, and would love to play with other people who know how to play ^_^

IGN: Ember Loreweaver
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Old Feb 21, 2006, 12:21 PM // 12:21   #14
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Quote:
Originally Posted by Capitan Del Queso
Maybe it would help if each dropped item's timer that determines when it becomes up for grabs only runs down when the player for whom it was dropped is alive.
You know, I like that idea.

What would also be nice is a 'release drops' button, so if you're irrevocably dead or just don't care about your drops you can let other players claim them. Of course, this would give the rotten apples some leverage for extortion ("r373453 j00r dr0p5 0r w3 n0 r3z j00 4nd j00 n0+ g37 +h3m n3w4y! h4h4, w3 pwn j00! 477 j00r 100+ 15 b310ng +0 us!!!111!!one1oneone") although in that case they would actually have to say what they're doing, allowing you to take a screenshot of their demands and send it to ANet.
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Old Feb 21, 2006, 12:34 PM // 12:34   #15
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Change it so that whenever tombs is exited, any remaining assigned greens appear in a claiming window, like after missions. I don't see how that's any more abusable than the current system, and if people refuse to res you after the darknesses die, leave and claim your loot...

The greens assigned to you would vanish when you left the game (if they were still uncollected off ground). This would only trigger for the Tomb green drops.
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Old Feb 21, 2006, 01:01 PM // 13:01   #16
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I heard about this before many times.
Nothing to worry about. If you are suspicious about group (not killing wurm might give you a clue) then just stay behind and dont die. Aside from that I dont see a point to go to tombs anymore... the place is massively overfarmed and greens from there are hard as hell to sell.
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Old Feb 21, 2006, 01:19 PM // 13:19   #17
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Why is it warriors can charge for running, but monks cant charge for their services? Talk about abuse... how about the countless warriors who join a group then go afk and do nothing?

I get nothing but abuse as a monk, because I'm the one who has to compensate for other people doing stupid things. When I try to tell the group what to do to avoid further problems, I get called an arrogant monk who wants to lead when nobody asked me to. So what can I do, stand back and let them commit suicide and then get called a noob monk for not ressing during a fight? Other classes get no sympathy from me because they have absolutely no idea how hard it for monks. It's not arrogance, it's trying to do their job when it's being made impossible by other people.

Instead of hating them, play one. Sooner or later you'll realize it's mostly stress, and people HAVE to listen to the monks because nobody else needs to control each situation before people start dying like they do.
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Old Feb 21, 2006, 01:24 PM // 13:24   #18
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A suggestion I've seen which might have prevented the above, is that drops DON'T time out (i.e. become unreserved for the player they originally dropped for) unless the player they are reserved for disconnects. I think most people will be hesitant to let teammates die or not rez teammates in a timely manner if the drop don't time out. Unfortunately, I'm sure there are some who will still try.

I've lost an ecto or two to this same situation. Try to let it go (after noting the guild who did it, so you don't group with them in the future) and not let it ruin your future enjoyment.
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Old Feb 21, 2006, 01:36 PM // 13:36   #19
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I am not part of a large guild, mainly because I want to be in a guild with friends. Most of the time I am forced to resort to PUGs, if I am trying to do something that can't really be henched. This of course means that in return for even joining a group I will be abused. Although I do not charge to help people with quests or missions. I can understand those monks that do. You have already done the mission, and want to help some people, and know they will be jerks to you succeed or fail. I can see why people playing monks might think, they should have to pay me to put up with this stuff.

It is for that reason that if it can be done with henchies, that is how I will do it. Even if I get an invite to join a group. I can't count on anyone not being a newb just because they are so far in the game.

It sucks that people steal loot like that, but monks aren't the only people that carry res, so you can't just blame monks.
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Old Feb 21, 2006, 01:48 PM // 13:48   #20
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Wow, first post and it's a double
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